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Richard Burns Rally

Richard Burns Rally (RBR) is a rally simulation with an active modding community. B4Racing provides full metadata and telemetry support for RBR through dedicated source packages.

What is RBR

Richard Burns Rally is a 2004 rally sim that remains the gold standard for rally physics thanks to community mods like RallySimFans (RSF) and the NGP physics plugin. The community maintains hundreds of stages across real-world rally locations.

What B4Racing Provides for RBR

Metadata (Automatic)

B4Racing maintains a complete RBR metadata database:

Data TypeCountDescription
Cars102All RSF cars with manufacturer and model
Stages605Across 39 countries with surface type and length
PacenotesPer-stageCo-driver callouts with severity and direction
Drivelines584 stagesRacing line waypoints for track visualization

This metadata is bundled with B4Racing — you don't need to configure anything.

Telemetry (via MoTeC)

For telemetry analysis, RBR sessions are imported through MoTeC .ld files generated by the NGP plugin.

Rally-Specific Concepts

Stages vs Circuits

Unlike circuit racing where you lap the same track repeatedly, rally stages are point-to-point. Each stage run is a single timed pass through the stage.

ConceptCircuit RacingRally
Track typeClosed loopPoint-to-point stage
RepetitionMultiple lapsSingle run per stage
LandmarksCorners (Turn 1, Eau Rouge)Pacenotes (Left 3, Hairpin Right)
SurfaceTarmacGravel, tarmac, snow, mixed
Session typePractice, Qualifying, RaceShakedown, Stage

Pacenotes

Pacenotes are the co-driver callouts that describe upcoming road features. B4Racing imports pacenotes from RBR's roadbook files and uses them as track landmarks for analysis. The community-standard Luppis' Pacenote Pack covers 350+ stages with consistent callout style, and co-driver voice mods like Janne v3 provide the audio readings.

Each pacenote includes:

  • Direction: Left, right, or straight
  • Severity: 1 (hairpin) to 6 (flat out)
  • Modifiers: Tightens, opens, over crest, don't cut, caution
  • Distance: Position in meters from stage start

When you ask "Where am I losing time?", B4Racing can reference pacenotes directly:

"You're losing 0.8s in the Left 3 Tightens at 2,450m — your entry speed is 15 km/h too high for this corner."

Surface Types

RBR stages have three surface types, each requiring different driving technique:

  • Gravel — Loose surface, requires sliding and momentum management
  • Tarmac — Grip racing similar to circuit, but narrower roads
  • Snow — Low grip, studded tire physics

B4Racing includes surface-aware analysis in rally-specific analyzers.

What You Can Analyze

Rally-Specific Analyzers

  • Stage Profile — Stage characterization from pacenote data (no telemetry required)
  • Rally Braking — Threshold braking and trail-off quality on loose surfaces
  • Handbrake Analysis — Timing, duration, and steering coordination for hairpins
  • Coasting Detector — Time spent on neither throttle nor brake

General Analyzers (Rally-Adapted)

All standard analyzers work with rally data:

  • Cornering — Corner-by-corner using pacenote landmarks instead of circuit corners
  • Throttle Control — Input smoothness and progression quality
  • Friction Circle — Grip utilization from G-force data
  • Track Heatmap — Speed or metric overlaid on stage map from driveline data

Getting Started with RBR

  1. Install RBR with RSF mod and NGP physics plugin
  2. Enable telemetry recording in NGP settings
  3. Install pacenotesLuppis' Pacenote Pack with Janne v3 co-driver
  4. Drive stages — NGP records telemetry automatically
  5. Convert to MoTeC — Use ngp2MoTeC to generate .ld files
  6. Analyze — Point B4Racing at your MoTeC files

Resources

ResourceDescription
RallySimFans (RSF)Community platform — online rallies, launcher, stage database
NGP Physics PluginNext Generation Physics — 120+ cars, telemetry recording, FMOD sound
Janne v3 Co-Driver ModCo-driver voice mod for the pacenote system
Luppis' Pacenote PackStandardized pacenotes covering 350+ stages (roadbook files)