MoTeC
MoTeC is a professional motorsport data acquisition format. B4Racing can import MoTeC .ld telemetry files, primarily used with Richard Burns Rally via the NGP2MoTeC converter.
What is MoTeC
MoTeC is the industry standard for motorsport data logging. Their .ld binary format stores high-frequency telemetry data with support for variable sample rates per channel.
In the sim racing world, MoTeC files are commonly generated by the NGP physics plugin for Richard Burns Rally, which records telemetry and converts it to .ld format using the ngp2MoTeC tool.
What MoTeC Files Provide
| Data Type | Description | Used For |
|---|---|---|
| Session metadata | Driver, vehicle, venue, datetime | Session identification |
| Telemetry channels | Speed, throttle, brake, steering, GPS, and more | Full telemetry analysis |
| Rally stage structure | Lap boundaries mapped to stage runs | Stage-by-stage analysis |
| Vehicle dynamics | Tire temps, brake temps, suspension forces | Advanced vehicle analysis |
Available Channels
MoTeC files from RBR/NGP contain rich telemetry data:
- Core: Speed, throttle, brake, steering, gear, RPM
- Position: GPS latitude/longitude, X/Y/Z coordinates
- Tires: Temperature, pressure, wear (per wheel)
- Brakes: Disc temperature, wear (per wheel)
- Suspension: Spring force, damping force, travel (per wheel)
- Engine: Coolant temperature, radiator temperature
MoTeC supports different recording frequencies per channel. For example, GPS may record at 10 Hz while engine RPM records at 100 Hz. B4Racing handles resampling automatically.
How It Works
Data Pipeline
RBR + NGP Plugin → .tsv (raw telemetry) → ngp2MoTeC → .ld file → B4Racing
- NGP physics plugin records telemetry during your RBR stage run
- ngp2MoTeC converter transforms the raw data into MoTeC
.ldformat - B4Racing reads the
.ldfile and extracts all channels and metadata
Using MoTeC Files with B4Racing
Point B4Racing at your MoTeC file or directory:
- Single file: Analyze one specific stage recording
- Directory: B4Racing recursively discovers all
.ldfiles, sorted by date (newest first)
What You Can Analyze
Once imported, MoTeC telemetry supports all B4Racing analyzers:
- Rally-specific: Stage profile, rally braking, handbrake technique, coasting detection
- Vehicle dynamics: Tire analysis, brake thermal, suspension forces, friction circle
- Driver inputs: Throttle control, steering smoothness, pedal overlap, input harmony
- Visualization: Track heatmaps, telemetry overlays, wheel temperature maps
Comparison with Garage61
| Aspect | MoTeC Import | Garage61 |
|---|---|---|
| Data format | Local .ld files | Cloud API |
| Sims supported | RBR (via NGP) | iRacing, ACC, and more |
| Channel depth | 80+ channels (NGP physics) | ~7 core channels |
| Setup required | NGP plugin + ngp2MoTeC | Garage61 client |
| Authentication | None (local files) | OAuth 2.0 |
Troubleshooting
"No channels found in file"
- Verify the
.ldfile was generated by ngp2MoTeC (not an empty recording) - Check that the NGP plugin was active during the stage run
Missing GPS data
- GPS channels require NGP physics plugin v7+
- Older recordings may lack position data; track map features won't be available
Channel name mismatches
B4Racing automatically maps MoTeC channel names (e.g., Ground Speed) to standard names (e.g., speed). If a channel isn't recognized, it may be from a non-standard MoTeC source.